Create amazing 3D graphics with this popular and easy-to-use design software now available for Mac OS X. AC3D is used to create 3D models for games; virtual-reality/simulation software; scientific, medical, and general data visualizations; high-resolution 3D renderings and rapid prototyping of 3D designs. Features include a simple click-and-drag user interface; Texture co-ordinate editor (UV Mapper); unlimited polygon and line editing down to the vertex level; subdivision surface modeling; Boolean operations; and a TrueType font 2D and 3D text generator. The software supports many 3D file formats including POV-Ray, VRML, RenderMan, 3D Studio, Lightwave, DXF, STL, OBJ, DirectX, Milkshape, MD2, Quake BSP, Unreal Tournament T3D, and more.
What is new in this release:
includes a number of fixes and additions, including:
- Enhanced Tools->Hierarchy functionality
It's now easier to manage large hierarchies of objects with the new Duplicate function. This will duplicate an object (and any of its children) in place. We've also added the ability to edit an object name, even if the object is deep inside a structure, with the new Edit Name/Data menu function.
- OpenGL Display List Export
For graphics developers, there's now an AC3D exporter which generates your 3D model as C code for insertion into a program to be used as an OpenGL display list. This can be found in the menu File->Export-Opengl-Display-List.
- Blocky textures
Some designers requested the ability for AC3D to display blocky textures (similar to Minecraft), rather than smooth, which is AC3D's default. (This is done by changing OpenGL MipMapping settings).