Cyber Mech Master

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Cyber Mech Master
Software Details:
Version: 1.0
Upload Date: 14 Dec 14
Developer: Games K12
Distribution Type: Freeware
Downloads: 19

Rating: 0.0/5 (Total Votes: 0)

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A fighting game where warriors are machines. The fight standing up or on the ground. Each warrior has got an advanced combat system at their disposal. There are many different types of fighting techniques in the game such as punches with fists, elbows, knees, kicks, tricks, combinations and defensive techniques. -Tournament Mode for single player. Three levels of difficulty. To win the tournament you must defeat nine mech warriors. -Versus Mode is designed for the fighting 2 players. -Practice Mode: players train moves. (command lists) Five bars of energy for every warrior. One large main energy bar and three additional energy bar for each body part: Head Energy, Boady Energy, Legs Energy and energy bar for fight on the ground. For example, warrior without energy legs, when he is attacked on the weak legs - faster loses main energies.

Instructions: Cursor Right, Left a player moves forward and backward. The cursor up a player jumps, the cursor down a player bends. The key responsible for the block protects you also against the enemy's blow. Two buttons are responsible for Punches-one for the left hand, and the other one for the right hand. The same situation with legs, one key is responsible for kicking with the left leg, the other with the right. Then there are the various keyboard combinations which give the warrior dozens of different fighting techniques. Each fighting technique has its advantages and disadvantages. Short-range punches are fast, but make poor damage. Long distance kicks inflict considerable damage, but they are much slower than short blows. Other moves are recommended in the melee, still others in fighting in the half distance. Each player must be able to adapt to the fight. The player has to be able to attack, but also to repel enemy's attacks. The player can attack his opponent on all parts of the body. Starting from the head, the body ending with the feet. Control Scheme: I: Left Punch; J: Left Kick; K: Right Kick; O: Right Punch; Space: Guard; movement: wasd.

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