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SoundFrames generates worksheets for synchronizing the audio track and animation. Supported audio file: 16-bit AIFF (e.g. Audio CD: stereo 16-bit/44.1kHz). Supported frames per second: 12, 15, 23.976, 24, 25 (PAL), 29.97 (NTSC), and 30 fps.AppleScript...

Anatas

Anatas 1.3b4

Anatas is a scriptable drag-and-drop application that converts 3DMF (QD3D) text files to binary files and vice versa; available in English and German.What is new in this release:Internal improvementsRequirements:Mac OS X version:OS 10.2 Quesa 1.6 or...

MrAnimator

MrAnimator 1.00

MrAnimator is an easy-to-use application for creating animations. With a few simple parameters, user can create animated objects, and export the animation as quicktime movie or frames as pictures. Useful to set up simple animation to insert in web...

FlashAmp

FlashAmp 3.1

FlashAmp 3 is the audio visualization and lip-sync utility for Macromedia Flash 8 and MX2004. FlashAmp 3 is available in three different editions: Lite, Standard and Pro. With FlashAmp you can:accurately synchronize animations to sounddraw sound...

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SWF Cargo is an extremely easy program to convert your Macromedia Flash content into powerful Desktop Applications for Macintosh OSX and Windows. SWF Cargo allows for rapid application development by using Flash as the GUI interface, without having to...

IBlendIt

IBlendIt 2.2

Blend color and images dropped onto the blender. IBlendit is a creative interpretation of a combination of simulation and visualisation of color mixing, and may incidentally be a genuinely useful tool in the arsenal of the graphic design artist and a...

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SWF 'n Slide

SWF 'n Slide 1.122

SWF 'n Slide is an extremely easy program to take any digital images and music, and create stunning slide shows in minutes to share with family and friends. Works with all popular file formats for image and audio. SWf 'n Slide outputs SWF, HTML, Self...

ShellyLib

ShellyLib 2.3

ShellyLib is a small library to create shapes and textures of seashells and snails. The Shell Laboratory is real fun to play with. Just drag some sliders and see your changes immediately take effect in a realtime calculated and OpenGL rendered...