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Software Details:
Version: 1.7.8 updated
Upload Date: 30 Oct 16
Developer: Lost Minds
Distribution Type: Shareware
Price: 26.00 $
Downloads: 11
Size: 26468 Kb

Rating: 3.0/5 (Total Votes: 1)

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PatterNodes is a tool for creating graphical patterns, gradients or illustrations based on repetitions. This is done by defining a sequence of steps, a recipe or sorts, that describes the pattern. Each pattern element or operation is represented by a little panel called a node, and the nodes are then linked by connections drawn between them. As the nodes can be freely combined and connected this gives you a very flexible and powerful interface.

While this interface requires a different way of thinking, it also offers a lot of benefits compared to traditional Illustrator-type editors. Most importantly it enables you to use sliders to instantly change any aspect, like color, spacing, scaling, rotation or repetition count of any part of the pattern without having to undo/redo any steps. In a sense you could say that PatterNodes is to graphic design what a parametric CAD-system is to product design. PatterNodes is designed from the start to make it easy to tweak things to see how they turn out. Therefore the resulting pattern tile is always shown in the bottom preview view, repeated and updating in real time with any changes, giving you instant feedback of what the end result will be.

While the software can be used to create any type of repeating graphic, it's primarily aimed at pattern creation. To make pattern creation easier PatterNodes also includes a lot of nodes that automatically perform common tedious tasks like repeating elements at the tile edges to make the pattern seamless, or randomizing different aspects (like color, position, rotation) of the elements in a pattern to give it a little more life. Finally, when you're done you can simply copy the pattern tile into whatever illustration or graphics application you use, or export it either as vector graphics or a bitmap image file.

What is new in this release:

The new version fixes a few bugs, but more importantly improves compatibility with importing vector shapes from EPS files and pasted in vector graphics.

What is new in version 1.7.7:

  • Fixed a bug where adding some nodes on connections wouldn't connect them properly.
  • Fixed a bug where removing some nodes would trigger incorrect warning messages.
  • Improved security by using https for both updates and product unlocking.

What is new in version 1.7.6:

  • Greatly improved memory management.
  • Fixes some more bugs with scaling in graphics previews.

What is new in version 1.7.5:

Changes and additions

  • New "Pivot distance" input option for the Array Function node and Change order node, letting you apply transformations or change the order of array elements based on their distance to the pivot point (rotation/scaling center) of the array.
  • Improved "Add node on connection" and "Add node after" features that more reliably connects the new node properly and moves other nodes only when needed.
  • Some more interface option icons, like illustrations for the different Function node functions.
  • Fixes/changes/improvements to the array function node, especially relating to changing the function offset. This should hopefully make it much easier to make nice looping animations using the node. Two spinning loading indicator examples have been added to the sample files.
Bug fixes
  • Fixed some incorrect element size calculations on Mac OS X 10.11, affecting amongst other things the previews in the context menu for graphics connections.
  • When clicking and dragging to move nodes it should no longer be possible to accidentally edit or create connections behind the node in the same location.
  • Value and color connection preview should now be shown correctly even for connections that are not part of generating the currently displayed output.
  • Line elements with the "extend to edges" option enabled should now render properly in repeated exports. NOTE: The extend to edges line element feature is a bit problematic as it doesn’t work like other graphic elements, so support for it will likely be removed in a future version.
  • Fixed a bug with restoring connections when undoing adding nodes in some cases.
  • Export panel repetition fields now display correctly and allow stepping up/down with arrow keys like other value fields.

What is new in version 1.6.9:

  • Fixed a crash that would sometimes occur when opening files with embedded custom vector graphics.
  • When replacing an Image node with a Custom Shape node (or the other way around) the new node now tries to reuse the same image, so you don?t need to re-import it.
  • When replacing a selected node with a new node type, the new node is now also selected.
  • Updated the manual a little with a better explanation about how imported graphics work and added a reference to the built-in Node Reference list for more details.
  • Improved the Repeat Seamless node so that repeated elements for outside the pattern tile are now automatically removed, making exports cleaner.

What is new in version 1.5.1:

  • Fixed a crash that would sometimes occur when opening files with embedded custom vector graphics.
  • When replacing an Image node with a Custom Shape node (or the other way around) the new node now tries to reuse the same image, so you don?t need to re-import it.
  • When replacing a selected node with a new node type, the new node is now also selected.
  • Updated the manual a little with a better explanation about how imported graphics work and added a reference to the built-in Node Reference list for more details.
  • Improved the Repeat Seamless node so that repeated elements for outside the pattern tile are now automatically removed, making exports cleaner.

What is new in version 1.5.0:

  • Multi-layer radial repetitions. Improvements to the Radial repeater node allowing you to add multiple layers with angle, count and radius offset per layer.
  • Improved editing of offset and angle values. X/Y values (like offset or position) or rotation angle in selected nodes can now be edited by clicking and dragging directly in the pattern preview panel. When this is possible a little blue icon is shown next to the value fields and in the corner of the pattern preview.
  • Change to Radial repeater "rotate elements" option to be more intuitive (may break/change some existing patterns).
  • New Element Count value node. Similar to the Element size node it returns the count of elements in a connected graphics array. Useful for remapping the array index value to something automatically.
  • Improved parsing of pasted vector graphics in Custom shape nodes, avoiding duplicate curves for elements with both stroke and fill, as well as some problems with strange offsets.
  • New preferences added for editing and exporting, like snapping to grid, display of connection previews and export clipping rectangles.
  • Fixed a bug where PatterNodes would crash if you set both the A and B ratio to 0 in array split nodes. Now you just get no output instead.
  • Fixed a bug where moving newly created Preview Nodes would move it to the top left corner the first time it was moved.
  • Fixed some problems for users with non-administrator user accounts, like in schools or big companies.
  • Updated and added new sample patterns and tutorial files to show new functionality.
  • Fixed a bug causing copied vector graphics to sometimes have an unnecessary clipping rectangle.

What is new in version 1.4.0:

  • New Array Index value node. Similar to the repetition index value node, this node lets you use the element index in an array in any array operation. For example you can use the number of the element to control how much it is scaled in an Array Transform node, or how the color is adjusted in an Adjust color node.
  • New and improved value function nodes. Two new value function nodes have been added: Value Remap, that linearly maps values from one range to another, and Value Cap, that lets you cap values with a max and min value. And more convenience functions (like (A+B)/C) have been added to the Value Function node. All to make it easier to make interesting use of for example the Array index value.
  • Improved value/color connection previews. Just like the graphics connections you can now see previews of colors and values in connections in the context menu by right-clicking them. For values that vary it shows the range of the values and a graph of how the values vary. For colors it shows a spectrum/gradient of the colors.
  • Added a new Numeric Color node, that lets you define a color using RGB, CMYK och HSB values, that can in turn be connected to other nodes.
  • Array Function node now has a nice preview graph of the function value to make it easier to understand and work with the period, offset and function parameters.
  • Like color and graphics connections, value node connections are now automatically reconnected to nodes before/after a value node when it's deleted or unlinked.
  • Reorganized the node context menu a little so that more often used items are higher up.
  • Changes to selecting linked nodes before/after a node which also improve how nodes are moved when new nodes are added on connections.
  • If you add multiple Output nodes they now get a Layer parameter you can use to control the order in which they are added to the pattern.
  • Changes to a few node icons, and new icons added for a few parameters.
  • For convenience the Element Size node now outputs the size of the last connected element if the Graphics element is disconnected, instead of reverting to 0, which could cause problems.
  • Fixed a bug where hidden parameter sockets would still get highlighted when new connections are created.
  • Fixed a bug where the background of element previews would sometimes not change when the pattern background color is changed.
  • Fixed a bug when connection would sometimes incorrectly remain after replacing a node with a different type where the parameter existed but was hidden.

What is new in version 1.3.5:

  • Help: Node reference list. There's now a built in reference list with descriptions of all available node types and their parameters. For each node type there are also links to sample files where the nodes are used so that you can see them in action. The reference can be accessed from the Help menu or the by right-clicking a node in the editor.
  • Improved value sliders. The hover value slider controls now show the current slider max/min values to better show when these are dynamically updated and adapt to parameter value limits better.
  • Change to some node default values and colors.
  • Opacity values are now capped to values between 0 and 1.
  • There is now a "No background" option in the tile info node that makes the background transparent. This replaces the old method of setting an alpha value of the color in the background color well, and will hopefully be easier to understand.

What is new in version 1.3.0:

  • Graphical tweaks to multiple parts of the interface, most noticeable most nodes now have little icons to make them easier to understand and the connection sockets are more compact.
  • A new node that lets you replace the elements in an array with copies of another node. Combined with the array split node this lets you replace for example every other element in an array with something else at the same location.
  • The arc elements can now be filled and an option has been added to make them pie wedge-shapes instead of just circle segments.

Other changes and improvements

  • Improved hiding/disabling of node parameters that are currently not usable or meaningful.
  • Double-clicking on a node title now lets you rename it for nodes you can rename (such as value and color nodes).
  • You can now enter exact values for zoom level, and even use arrow key stepping in the zoom field just like in the other fields.
  • Changed element array pivot position calculation to give more accurate and consistent results.
  • While this could make some cases look different, it will improve accuracy in rendering and give more predictable results when transforming arrays.
  • Fixed a bug where right-clicking while dragging a connection could leave an unattached connection instead of removing it.
  • Fixed a bug that would make preview images of elements based on random values unstable.

What is new in version 1.2.0:

  • Font character elements. A new element node type has been added, letting you add text characters from any installed font to your pattern.
  • Context menu previews. Right-clicking any graphics connection now shows you a preview of the graphics in the connection in the context menu, so you quickly inspect and hopefully understand how your pattern node-networks work more easily.
  • When right-clicking a connection this connection is now highlighted to make it easier to see which connection you?re operating on.
  • When right-clicking a connection there is now an option to remove the connection.
  • Improved stability on Mac OS X 10.8.
  • Multiple graphics connections connected to the same socket now retain the correct order when drawn, making it easier to see in which order they will be added to the node.
  • Fixed some problems with automatically moving nodes out of the way when adding a new node on an existing connection.
  • Fixed preview node display of pattern elements with offset pivot positions.
  • Fixed a graphics bug with node titles after renaming nodes manually.
  • Fixed undoing/redoing renaming nodes.
  • Fixed a bug that allowed you to duplicate the Tile info node, there should only be one of these.
  • Fixed a bug where duplicating note nodes would not duplicate the note text properly.
  • Fixed some bugs with the Custom shape element node.
  • Fixed a bug where setting a negative Array split proportion would result in a crash, now you get a warning and 0 will be used instead.


A demo watermark is added and some elements are removed from all exported graphics

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