PhotoKifu converts a set of pictures of a goban, taken during a Go game, into an SGF file and/or a game record (the so called kifu), both containing the moves of the game. It can be also used to draw the kifu of a game whose SGF file is already available.
What is new in this release:
- The grid-detection algorithm is brand new, nearly ten times faster and much more accurate than before, even with many stones on the goban.
- The static score-counting algorithm is brand new.
- Added: fast adjustment of shifts of the grid through arrow keys during manual realigning.
- Preliminary use of the new grid-detection algorithm makes manual realigning easier, within reason.
- Improved abnormal situations management.
- The ReadMe is now distributed as a PDF file only.
- Bug fixed: loading SGF files was not working.
What is new in version 3.0:
- PhotoKifu now uses OpenCV as image processing library: game analyses are nearly ten times faster.
- Compiled for both 32-bit and 64-bit CPUs with Visual Studio Community 2015.
- Improved stones' detection and goban tracking algorithms.
- Added: "PhotoKifu options" tab.
- Added: magnified view for a fast and more accurate pinpointing of the corners of the grid.
- Selecting a cell on the right column of the list of moves will highlight the corresponding stone, selecting a cell in the left column will show the corresponding picture too.
- Replaced some of the buttons below the mini-goban with a track bar.
- Multiple copies of identical PK files will not be saved any more.
- The kifu of a game will be saved in PNG format only.
- Several bug fixings.
What is new in version 2.12:
Version 2.12 improved detection of handicap stones.
What is new in version 2.11:
Version 2.11 no longer requires the Microsoft PowerPacks v10.0.
.NET Framework 4.0