FlightGear Flight Simulator is an open-source flight simulator created by the FlightGear project. Source code for the entire project is available from a CVS repository and licensed under GNU General Public License (GPL). FlightGear 1.0 was released in December 2007 (v1.0 Gallery). FlightGear has been in the midst of a software architecture transition from PLIB to OSG. The goals of the FlightGear project include creating a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. It can be expanded and improved upon by anyone interested in contributing, and has many related projects.
What is new in this release:
FlightGear 2.6.0 has so many new features, enhancements, and improvements since 2.4.0. Some major changes include:
- Aircraft Operations
- At selected airports, FlightGear can automatically start at an appropriate parking spot based on the size and type of your aircraft.
- At airports which support this feature, a visual display of the taxi route on the ground guides you to the active runway, while following the correct taxiways.
- AI system / AI Traffic
- Less stutter in Multi-Player mode.
- Less model-loading time by loading only the parts of the aircraft currently visible.
- AI and multiplayer aircraft can produce sounds just like the main aircraft.
- Flight Dynamics
- The JSBSim flight dynamics model received a major overhaul.
- The Local Weather package is integrated with the FlightGear core as "Advanced Weather". New rendering techniques allow more detailed clouds with no performance impact. High altitude clouds are rendered more realistically, and clouds move with the wind without impacting performance.
- New replay mode
- In-sim Multi-player configuration - You can change your call sign and MP server on-the-fly!
- Much easier auto scenery downloader - just select a folder and turn it on.
- More fps, less stutter